Media Arts

06 September 2007

When War meets Video Games

War games are becoming popular over the years. I'm sad to say that this has been like that since the dawn of man. War determines who is the dominant force. In the chaos that war creates, order and peace is restored gradually. Game developers have recreated this cycle in “war games”. The style of the games may differ but the objectives are always similar: use strategy and military tactics in order to complete your mission.
Many people enjoy playing war games. I am one of them and so are some of my friends. There are many who enjoy games a game that makes you plan a strategy only to having it drastically changed by the enemy. It also forces them to react quickly when their strategies do not work. There are many who argues that some of these games are too violent and should not be played at all. Most of these arguers are concerned parents, and I do not blame them. But other people also claim that these games teachers the player the wars that happened, what happened during that time and the strategy and sacrifice the soldiers did. Personally, I agree with that statement.

I think that the people who argue that violent games, such as these, should not be played, need to lighten up. It greatly teaches me history. If it was not for some of the war games I have played, then I would not have taken such a keen interest in history. I have had more than one experience where, after beating the game, looked at what the historical records say. These games should be allowed to be played by those interested. War games offer so much more than shooting down enemies with rifles that are not in production now-a-days. I believe that war games are a great way in getting teens, such as myself, interested in history.

Are Wii the Children of the Revolution?

Are Wii the Children of the Revolution? I believe it is so. Wii gives a whole new meaning to the phrase "interactive games." With the power to control the game just by moving your body, it rids the tiring motion of clicking buttons. The Wii system, invented by Nintendo, is played with a controller that sends signals to the Wii itself. The Wii is similar to what Sony has launched years before called the EyeToy. Like the EyeToy, its playable to all ages because of this new kind of interactivity. With this new kind of interaction, the hype for Wii was risen to the point where people lined up to get it first, although similar things happen to other game systems.

Gamers will line up for hours on end, sometimes even days, just to experience the new game system firsthand. But the hype about Wii is not only for Wii. Every new game system promises to revolutionize the way people play games. They always offer better gameplay, better graphics and newer games, but doesn't every new thing out there promise that? Even computers and cellphone get the same hype but not the same way as game systems. The amount of hype that these new and better game system offer just reflect the amount of money that you will eventually pay just to own the system.

Personally, I would never want to buy all three competing game systems; Xbox 360, Playstation 3 and Wii. Not only are they too pricey, but the hype around them is ridiculous to me. The hype just sends a bad message to the public. Everytime a new system comes out, game addicts line up to get one, no matter the weather. Everytime there's a line up, the news take a few seconds to show these addicts wasting their time to buy a system that will eventually be old to them. Why bother to buy it when it comes out when the price will drop gradually? Thus saving you a good $50. Games should not be focused on being the first to own the system but the relaxing and relieving stress.